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PostPosted: Tue Apr 12, 2011 10:43 pm Reply with quote
Imperator_Romulus
We’re cracking down on an issue the community identified where players could gain an advantage by “rage quitting” the game. Now, for match-made battles, the host will receive a win if the client uses ALT+F4 to exit the game.

If the host disconnects, neither player will receive a win. This is a partial fix for the problem, and we’re still working on it, but for now this will hopefully improve your online multiplayer experience.

The full list of additional fixes is below:
Multiplayer - More game lobbies are now visible on the Battle List in Avatar Conquest mode.
Multiplayer - More game lobbies are now visible on the Battle List in Multiplayer Campaign Mode.
Multiplayer - Fix for crash when rearranging unit cards in battle lobby.
Multiplayer Battle List - Fix for crash when [ALT] + [Tab]'ing / minimising the game when in a Battle List game lobby.
Multiplayer Battle List - Fix for crash when changing the "Battle type" filter from "Classic Battles" to any other filter.
Multiplayer Battle List - Fix for lag caused by selecting the "Classic Battles" tick box on the Host Battle setup screen (where the player names the game).
Multiplayer Battles - Fix for UI bug where the back button did not function / was greyed out on the battle results screen leaving players stuck.
Multiplayer Battles - Fixed for players having trouble joining 1v1 Match Made battles and being given a default army.
Multiplayer Battles - Fix for Client crash if Host searches battle before Clients leave battle results screen in the Setup Team screen
Multiplayer Battles - Fix for Client crash when Host kicks Client from the game while the Client is on the Retainer, Load Army or Save Army screen.
Multiplayer Battles - Fix for rare crash when alliance goes under AI control due to player leaving the battle.
Multiplayer Battles - Improved accessibility for players attempting to join a 1v1 Auto team land battle or Campaign drop in battle.
Multiplayer Campaign - Fix for rare crash where player leaving battle causes crash for remaining players upon switch to AI control.
Avatar - Fix for crash when [ALT] + [Tab]'ing / minimising the game on the Avatar customisation screen.
Battles - Fix for rare multithreading crash caused by interaction between the UI and the game.
Land Battles - Fix for crash in deployment phase caused by using the Increase Rank and Increase File buttons on a unit in Spear Wall formation.
Land Battles - Fix for rare crash when positioning the mouse over unit proxies when attempting to dock units.
Naval Battles - Fix for very rare crash when ordering ships.
Campaign - fixed occasional end turn crash.

Thanks,
The TW team



"You win battles by knowing the enemy's timing, and using a timing which the enemy does not expect."
Miyamoto Musashi


Posts 209
Joined Oct 16, 2009
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